Medieval Mode: Difference between revisions

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(Added images of the medieval health kits)
(Added the 2.1 additions to Maps and Weapons)
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* All [[:Category:Melee weapons|melee weapons]]
* All [[:Category:Melee weapons|melee weapons]]
* [[Brick]]
* [[Gunboats]]
* [[Gunboats]]
* [[Flare Gun]]
* [[Sandvich]]
* [[Sandvich]]
* [[Huntsman]]
* [[Huntsman]]
* [[Invis Watch]]
* [[Invis Watch]]
* [[L'escampette]]
* [[Disguise Kit]]
* [[Disguise Kit]]


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The following is a list of official Medieval [[List of maps|maps]]:
The following is a list of official Medieval [[List of maps|maps]]:


'''Attack / Defense'''
'''[[Attack / Defense]]'''
* [[Degroot Keep]]
* [[Degroot Keep]]
'''[[Four-Team]] [[Domination]]'''
* [[Krepost]]


== Gallery ==
== Gallery ==

Revision as of 03:52, 29 April 2023

Medieval icon.png

Medieval Mode, also known as just Medieval, is a sub-gamemode where all players are limited to using only melee weapons and small set of "Medieval-appropriate" weapons, resulting in close-quarter combat. Players will also drop a small health kit on death to increase survivability after melee fights.

Other aesthetic changes include a word filter in the game chat that will replace certain phrases with Ye Olde English (i.e. "you" is replaced with "thou", etc.), and health kits will take the appearance of pieces of meat.

Because Medieval Mode is mostly just a limited weapon selection, it can be applied to any main gamemode, making it a sub-gamemode.

Medieval Weapons

The following is a list of weapons that can be used in Medieval Mode:

Maps

The following is a list of official Medieval maps:

Attack / Defense

Four-Team Domination

Gallery