Death & Taxes: Difference between revisions
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Hello? Who opened the blinds? How long did we sleep for? What year is it, and who are all you people? Update, what update? Oh good God, where did all this content come from!?}} | Hello? Who opened the blinds? How long did we sleep for? What year is it, and who are all you people? Update, what update? Oh good God, where did all this content come from!?}} | ||
The '''Death & Taxes''' update, also known as '''2.0.0''', was the first major update for Team Fortress 2 Classic, released on July 4, 2020. | The '''Death & Taxes''' update, also known as '''2.0.0''', was the first major update for [[Team Fortress 2 Classic]], released on July 4, 2020. | ||
The update focused on [https://wiki.teamfortress.com/wiki/Unused_content cut content] from ''Team Fortress 2''. Its flagship feature is the [[VIP]] game mode, in which BLU team must escort the new [[Civilian]] class to the end of the map | The update focused on [https://wiki.teamfortress.com/wiki/Unused_content cut content] from ''[[Team Fortress 2]]''. Its flagship feature is the [[VIP]] game mode, in which the BLU team must escort the new [[Civilian]] class to the end of the map while the RED team has to assassinate him. To highlight this new game mode, three VIP maps were included: [[Trainyard]] with a single capture point and a one-life VIP, [[Mineside]] with a VIP-exclusive briefcase that must be delivered to unlock the capture point, [[Harbor]] with three capture points and no special gimmicks, and a VIP version of [[Badwater (VIP)|Badwater Basin]] with four capture points (later reduced to three) and a nighttime atmosphere. | ||
Another major feature was the addition of [[Four-Team]] mode, shattering the previous paradigm of RED and BLU by introducing GRN and YLW. The new Four-Team maps were the [[Arena]] map [[Flask]], and a [[Domination]] version of [[Hydro (Domination)|Hydro]] - which itself is a new game mode, with [[Oil Canyon]] as a two-team exemplar. The update also brought back 9 new weapons based on unreleased Team Fortress 2 content, as well as 6 weapons and 31 maps that already exist in TF2. | Another major feature was the addition of [[Four-Team]] mode, shattering the previous paradigm of RED and BLU by introducing GRN and YLW. The new Four-Team maps were the [[Arena]] map [[Flask]], and a [[Domination]] version of [[Hydro (Domination)|Hydro]] - which itself is a new game mode, with [[Oil Canyon]] as a two-team exemplar. The update also brought back 9 new weapons based on unreleased Team Fortress 2 content, as well as 6 weapons and 31 maps that already exist in TF2. | ||
In addition, most mechanics were rebalanced based on Team Fortress 2 updates, and the vast majority of the game was refactored in design, interface, and content. The prior "deathmatch" game mode was removed entirely, as | In addition, most mechanics were rebalanced based on Team Fortress 2 updates, and the vast majority of the game was refactored in design, interface, and content. The prior "deathmatch" game mode was removed entirely, as were numerous weapon concepts and aesthetic choices. Finally, the update also included improved bot support for offline play, a new achievement system, nametag medals for developers, contributors, and beta testers, and many, many exclusive settings, console commands, and weapon attributes. | ||
In total, the update included 3 game modes, 38 maps, 15 weapons, 15 achievements, 2 new teams, and 1 new class. For the full patch notes, see [[2.0.0]]. | In total, the update included 3 game modes, 38 maps, 15 weapons, 15 achievements, 2 new teams, and 1 new class. For the full patch notes, see [[2.0.0]]. |
Revision as of 03:09, 31 August 2023
Death & Taxes blog announcementHello? Who opened the blinds? How long did we sleep for? What year is it, and who are all you people? Update, what update? Oh good God, where did all this content come from!?
The Death & Taxes update, also known as 2.0.0, was the first major update for Team Fortress 2 Classic, released on July 4, 2020.
The update focused on cut content from Team Fortress 2. Its flagship feature is the VIP game mode, in which the BLU team must escort the new Civilian class to the end of the map while the RED team has to assassinate him. To highlight this new game mode, three VIP maps were included: Trainyard with a single capture point and a one-life VIP, Mineside with a VIP-exclusive briefcase that must be delivered to unlock the capture point, Harbor with three capture points and no special gimmicks, and a VIP version of Badwater Basin with four capture points (later reduced to three) and a nighttime atmosphere.
Another major feature was the addition of Four-Team mode, shattering the previous paradigm of RED and BLU by introducing GRN and YLW. The new Four-Team maps were the Arena map Flask, and a Domination version of Hydro - which itself is a new game mode, with Oil Canyon as a two-team exemplar. The update also brought back 9 new weapons based on unreleased Team Fortress 2 content, as well as 6 weapons and 31 maps that already exist in TF2.
In addition, most mechanics were rebalanced based on Team Fortress 2 updates, and the vast majority of the game was refactored in design, interface, and content. The prior "deathmatch" game mode was removed entirely, as were numerous weapon concepts and aesthetic choices. Finally, the update also included improved bot support for offline play, a new achievement system, nametag medals for developers, contributors, and beta testers, and many, many exclusive settings, console commands, and weapon attributes.
In total, the update included 3 game modes, 38 maps, 15 weapons, 15 achievements, 2 new teams, and 1 new class. For the full patch notes, see 2.0.0.
Announcements
The Death & Taxes page officially began on July 1, 2020, as announced on the Team Fortress 2 Classic Website.
- Day 1: Introduced the VIP gamemode, Civilian class, and the maps Mineside, Harbor and Trainyard.
- Day 2: The Nail Gun, the R.P.G., the Dynamite Pack, the Tranquilizer Gun and the Fishwhacker were re-introduced as weapons, alongside the Hunting Revolver, the Mine Layer, the Shock Therapy and the Coilgun as new additions.
- Day 3: The new Domination game mode was introduced, alongside the map Oil Canyon. The new Four-Team game mode, along with the GRN and YLW teams, were also introduced with the maps Flask and Hydro (Domination).
- Day 4: Badwater Basin (VIP) was announced with 6 returning weapons from Team Fortress 2: the Kritzkrieg, the Überspritze, the Huntsman, the Flare Gun, the Gunboats and the Sandvich. Scoreboard medals for developers, content contributors, and beta testers, bot improvements, and a new achievement pack were also announced.
Additions
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
Flask | Arena | arena_flask
| |
Hydro (Domination) | Domination | dom_hydro
| |
Oil Canyon | Domination | dom_oilcanyon
| |
Badwater (VIP) | VIP | vip_badwater
| |
Harbor | VIP | vip_harbor
| |
Mineside | VIP | vip_mineside
| |
Trainyard | VIP | vip_trainyard
|
Weapons
Scout
Weapon | Kill icon |
---|---|
Nail Gun |
Soldier
Weapon | Kill icon |
---|---|
R.P.G. |
|
Gunboats |
N/A |
Pyro
Weapon | Kill icon |
---|---|
Flare Gun |
Demoman
Weapon | Kill icon |
---|---|
Dynamite Pack |
|
Mine Layer |
Heavy
Weapon | Kill icon |
---|---|
Sandvich |
N/A |
Engineer
Weapon | Kill icon |
---|---|
Coilgun |
Medic
Weapon | Kill icon |
---|---|
Kritzkrieg | |
Shock Therapy |
|
Überspritze |
Sniper
Weapon | Kill icon |
---|---|
Hunting Revolver |
|
Huntsman |
|
Fishwhacker |
Spy
Weapon | Kill icon |
---|---|
Tranquilizer Gun |
Trivia
- The name of the update is a reference to a quote from Benjamin Franklin: "In this world nothing can be said to be certain, except death and taxes."