Dynamite Pack: Difference between revisions
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The Dynamite Pack was originally planned for Team Fortress 2 during it's pre-release stages, as a re-imaging of Team Fortress Classic's MIRV Grenade. It is unknown if it was ever intended to act as it's own weapon. | *The Dynamite Pack was originally planned for Team Fortress 2 during it's pre-release stages, as a re-imaging of Team Fortress Classic's MIRV Grenade. It is unknown if it was ever intended to act as it's own weapon. | ||
{{nav allweapons}} | {{nav allweapons}} |
Revision as of 11:45, 27 July 2022
Dynamite Pack | |
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Kill Icons | |
Basic Information | |
Used by | Demoman |
Slot | Secondary |
Loadout Stats | |
The Dynamite Pack Grenade Blows up into 4 smaller bomblets after a few seconds have passed Wrench hits defuse it |
The Dynamite Pack is a throwable secondary weapon that explodes into four smaller bomblets on detonation. A thrown Dynamite Pack can be defused by the Engineer by hitting it with the Wrench, while the smaller bomblets can be defused by Pyro's airblast. It has a 10 seconds cooldown before it can be used again.
Update history
2.0.0
- Added The Dynamite Pack
2.0.1
- Recharge time slowed from 7s to 10s
- Faster throw charging time from 4s to 2s
- Airblast, bullets and melees push the main Dynamite Pack slightly further
- Airblasting Dynamite Bomblets now extinguishes their fuse
2.0.2
- Added the ability to taunt kill your enemies with this weapon
Names in other languages
Language | Name | Meaning |
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Trivia
- The Dynamite Pack was originally planned for Team Fortress 2 during it's pre-release stages, as a re-imaging of Team Fortress Classic's MIRV Grenade. It is unknown if it was ever intended to act as it's own weapon.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |