SMG: Difference between revisions
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Technochips (talk | contribs) m (updated names template) |
m (Corrected SMG's ammo count) |
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| used-by=Sniper | | used-by=Sniper | ||
| slot=Secondary | | slot=Secondary | ||
| ammo-loaded= | | ammo-loaded=25 | ||
| ammo-carried= | | ammo-carried=75 | ||
| reload-type=Magazine | | reload-type=Magazine | ||
| loadout=yes | | loadout=yes |
Revision as of 21:30, 29 October 2022
SMG | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Sniper |
Slot | Secondary |
Ammo | |
Ammo loaded | 25 |
Ammo carried | 75 |
Reload type | Magazine |
Loadout Stats | |
SMG SMG It's a good thing to have at hand when things start getting personal, mate. |
The SMG is the default secondary weapon of the Sniper.
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Лек автомат | Light Machine Gun |
Spanish | Metralleta | Machine Gun |
English | SMG | - |
French | Mitraillette | Submachine Gun |
German | SMG | - |
Italian | SMG | - |
Brazilian Portuguese | Submetralhadora | Submachine Gun |
Romanian | SMG | - |
Russian | Пистолет-пулемёт | Submachine Gun |
Trivia
- In older versions of Team Fortress 2 Classic, the Scout had the SMG as an alternative weapon. However, it clashed with both the Nail Gun and the Pistol in terms of use, and did not have a true purpose other than being a beta-style feature, so it was removed.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |