SMG: Difference between revisions
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Technochips (talk | contribs) (2.1.0 loadout) |
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| loadout-attributes={{Loadout neutral|It's a good thing to have at hand when things start getting personal, mate.}} | | loadout-attributes={{Loadout neutral|"It's a good thing to have at hand when things start getting personal, mate."}} | ||
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The '''SMG''' is the default secondary weapon of the [[Sniper]]. | The '''SMG''' is the default secondary weapon of the [[Sniper]]. |
Revision as of 10:43, 1 May 2023
SMG | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Sniper |
Slot | Secondary |
Ammo | |
Ammo loaded | 25 |
Ammo carried | 75 |
Reload type | Magazine |
Loadout Stats | |
SMG SMG "It's a good thing to have at hand when things start getting personal, mate." |
The SMG is the default secondary weapon of the Sniper.
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Лек автомат | Light Machine Gun |
Spanish | Metralleta | Machine Gun |
English | SMG | - |
French | Mitraillette | Submachine Gun |
German | SMG | - |
Italian | SMG | - |
Brazilian Portuguese | Submetralhadora | Submachine Gun |
Romanian | SMG | - |
Russian | Пистолет-пулемёт | Submachine Gun |
Trivia
- In older versions of Team Fortress 2 Classic, the Scout had the SMG as an alternative weapon. However, it clashed with both the Nail Gun and the Pistol in terms of use, and did not have a true purpose other than being a beta-style feature, so it was removed.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |