Minigun: Difference between revisions
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Technochips (talk | contribs) (2.1.0 loadout) |
Ratboy Slim (talk | contribs) (Added weapon properties) |
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This weapon has to spun up before firing as well as after firing. Players can begin to spin-up the barrels by holding alt-fire where it will not begin to fire until primary fire is pressed. While spun up, the Heavy cannot jump or switch weapons, his speed is reduced he and cannot move at all while crouching. | This weapon has to spun up before firing as well as after firing. Players can begin to spin-up the barrels by holding alt-fire where it will not begin to fire until primary fire is pressed. While spun up, the Heavy cannot jump or switch weapons, his speed is reduced he and cannot move at all while crouching. | ||
== Properties == | |||
{{Weapon properties | |||
| shot-type = Hitscan | |||
| damage-type = Bullet | |||
| ranged-type = Ranged | |||
| taunt = Cradle | |||
| damage-column = true | |||
| maximum-ramp-up = {{tooltip|54|13.5 / bullet}} | |||
| maximum-ramp-up-percentage = 150% | |||
| base-damage = {{tooltip|36|9 / bullet}} | |||
| base-damage-percentage = 100% | |||
| maximum-fall-off = {{tooltip|19|4.752 / bullet}} | |||
| maximum-fall-off-percentage = 52.8% | |||
| critical = {{tooltip|108|27 / bullet}} | |||
| mini-crit = {{tooltip|48|12 / bullet}} | |||
| mini-crit-ramp-up = {{tooltip|73|18.13 / bullet}} | |||
| bullet-count = 4 | |||
| ammo-column = true | |||
| loaded = 200 | |||
| function-times-column = true | |||
| attack-interval = 0.105 s | |||
| activation-time = 0.87 s | |||
|}} | |||
== Names in other languages == | == Names in other languages == |
Revision as of 21:07, 29 May 2023
Minigun | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Heavy |
Slot | Primary |
Ammo | |
Ammo loaded | 200 |
Reload type | No Reload |
Loadout Stats | |
Minigun Minigun "Sasha's voice cries out when there are men to kill." |
The Minigun is the stock primary weapon for the Heavy. It is an enormous Gatling-style machine gun with a large rotating barrel, complete with a large white underslung ammunition case and two handles.
This weapon has to spun up before firing as well as after firing. Players can begin to spin-up the barrels by holding alt-fire where it will not begin to fire until primary fire is pressed. While spun up, the Heavy cannot jump or switch weapons, his speed is reduced he and cannot move at all while crouching.
Properties
Properties | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee? | Ranged | |
Taunt | Cradle | |
Damage | ||
Maximum ramp-up | 150% | 54 |
Base damage | 100% | 36 |
Maximum fall-off | 52.8% | 19 |
Critical | 108 | |
Mini-crit | 48 | |
Mini-crit (ramp-up) | 73 | |
Bullet count | 4 | |
Ammo | ||
Loaded | 200 | |
Function Times | ||
Attack interval | 0.105 s | |
Activation time | 0.87 s | |
All values are approximate. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Картечница | Machine Gun |
Spanish | Ametralladora | Machine Gun |
English | Minigun | - |
French | Minigun | - |
German | Minigun | - |
Italian | Mitargliatrice pesante | Heavy Machine Gun |
Brazilian Portuguese | Metralhadora Giratória | Rotating Machine Gun |
Romanian | Minigun | - |
Russian | Пулемёт | Machine Gun |
Trivia
- Heavy has nicknamed his minigun Sasha as seen in his Meet the Team short.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |