Fishwhacker: Difference between revisions
Ratboy Slim (talk | contribs) mNo edit summary |
Ratboy Slim (talk | contribs) mNo edit summary |
||
Line 11: | Line 11: | ||
{{Loadout negative|No random critical hits}} | {{Loadout negative|No random critical hits}} | ||
<br/> | <br/> | ||
{{Loadout neutral|Hold 'er steady, mate. She tends to throw splinters.}} | {{Loadout neutral|"Hold 'er steady, mate. She tends to throw splinters."}} | ||
}} | }} | ||
The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt. | The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt. |
Revision as of 01:17, 27 May 2023
Fishwhacker | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Sniper |
Slot | Melee |
Loadout Stats | |
Fishwhacker Club On Hit: Bleed for 2 seconds 100% critical hit vs bleeding players On Miss: Mark yourself for death for 3s No random critical hits
"Hold 'er steady, mate. She tends to throw splinters." |
The Fishwhacker is an alternative melee weapon for the Sniper. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.
The Fishwhacker's attributes are the same as the Kukri, with the added benefit of dealing 2 seconds of bleed on hit enemies. As the initial 4 damage of bleed is always applied on the first hit, this means the Fishwhacker deals at least 69 damage initially and 81 damage in total. In addition, the Fishwhacker will deal guaranteed critical hits upon bleeding enemies, comboing with itself. This critical hit does not affect the damage of the bleed. As a penalty, missing a swing while outside the melee range of an enemy will result in the user being Marked For Death (with a skull above their head) for 3 seconds, turning all damage received into mini-crit damage. The Fishwhacker also cannot randomly crit.
Properties
Properties | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee? | Melee | |
Taunt | Hat doff | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Status Effects | ||
Effect | Bleed | |
Bleed | 4 / tick | |
Bleed (mini-crit) | 5 / tick | |
Bleed duration | 2 s | |
Function Times | ||
Attack interval | 0.8 s | |
Activation time | 0.2 s | |
All values are approximate. |
Update history
- Added the Fishwhacker
2.0.0
- Reworked the Fishwhacker
- Swings slower
- Causes concussional bleeding on hit for 2s
- Crits on bleeding enemies
- Marked for death whilst holding the Fishwhacker
- Updated Viewmodel animations to all be overhanded
- Uses new impact sounds
2.0.2
- Removed -20% slower fire rate
- Replaced "Marked for Death while active" with "On Miss: Marked for Death for 3s"
- Updated its Description and item-type
- Added particles on impact to add to the new description
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Рибарникът | Fisherman |
Spanish | Machacapeces | Fishwhacker |
English | Fishwhacker | - |
French | Matraque à poisson | Fish Baton |
German | Fischknüppel | Fish Baton |
Italian | Bacchetta di pesce | Fish Baton |
Brazilian Portuguese | Mata-peixes | Fish Killer |
Romanian | Vânător de pește | Fish Hunter |
Russian | Рыбодробилка | Fishwhacker |
Trivia
- The Fishwhacker is actually what's known as a "fish priest", a tool commonly used to kill fish as soon as they are caught. The "priest" name comes from the notion of giving a fish their "last rites".
- Team Fortress 2 Classic's model of the Fishwhacker is based on both concept art and an untextured model found within the retail files of Team Fortress 2.
- Unlike Team Fortress 2 Classic, the Fishwhacker was originally meant to be Snipers stock melee weapon during the development of TF2. Despite its exclusion the Kukri is still referred to as a "club" in the game code.
- The Sniper's regular melee crit animation will not play on on the Fishwhacker unless it is critical boosted.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |