Knife: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
No edit summary
(Added to lead)
Line 11: Line 11:
The '''Knife''' is the default melee weapon for the [[Spy]]. It is a butterfly knife with solid wooden handles and black grips around them.
The '''Knife''' is the default melee weapon for the [[Spy]]. It is a butterfly knife with solid wooden handles and black grips around them.


Unlike other melee weapons, it only deals 40 damage per hit, and does not [[random crit|randomly crit]]. As an upside, it attacks instantly without the 0.2 second delay that other melee weapons have, even though it still attacks at 0.8 second intervals. Uniquely, hitting an enemy's back (defined as a 180° radius behind them) causes the player to backstab the enemy, causing an instantaneous kill (except against invulnerable enemies) by dealing six times their current health as critical damage. When an enemy is backstabbed, they will loudly scream while performing a unique death animation, alerting nearby enemies of the Spy's presence. Like the [[Revolver]], swinging the knife will remove the Spy's current disguise, and cannot be used while cloaked. Outside of backstabs, the Knife is the weakest melee weapon in the game, and attempting to "butterknife" a full-health enemy by stabbing them multiple times will rarely end well. As a consequence, stealth is paramount when wielding it, and going loud is best left to the Revolver.
Unlike other melee weapons, it only deals 40 damage per hit, and does not [[random crit|randomly crit]]. As an upside, it attacks instantly without the 0.2 second delay that other melee weapons have, even though it still attacks at 0.8 second intervals. Uniquely, hitting an enemy's back (defined as a 180° radius behind them) causes the player to backstab the enemy, causing an instantaneous kill (except against invulnerable enemies) by dealing six times their current health as critical damage. When an enemy is backstabbed, they will loudly scream while performing a unique death animation, alerting nearby enemies of the Spy's presence. Like the [[Revolver]], swinging the knife will remove the Spy's current disguise, and cannot be used while cloaked.
 
Outside of backstabs, the Knife is the weakest melee weapon in the game, and attempting to "butterknife" a full-health enemy by stabbing them multiple times will rarely end well. As a consequence, stealth is paramount when wielding it, and going loud is best left to the Revolver. Due to the inherent unpredictability of Team Fortress 2 Classic's netcode, the backstab detection will often behave in strange ways, including failing to backstab when it appeared possible, or successfully backstabbing when it appeared impossible. The former is called a "failstab" and the latter is called a "facestab". Manipulating enemies to reveal their 180° backstab angle, even for an instant, is a core part of many Spy techniques, collectively called "trickstabs".


== Properties ==
== Properties ==

Revision as of 00:58, 4 June 2023

Knife
Backpack Knife.png
Kill Icons
Killicon knife.png
Killicon backstab.png
Basic Information
Used by Spy
Slot Melee
Loadout Stats

Knife

Knife

Attack an enemy from behind to backstab them for a one-hit kill


"For the man who loves to watch things unfold."

The Knife is the default melee weapon for the Spy. It is a butterfly knife with solid wooden handles and black grips around them.

Unlike other melee weapons, it only deals 40 damage per hit, and does not randomly crit. As an upside, it attacks instantly without the 0.2 second delay that other melee weapons have, even though it still attacks at 0.8 second intervals. Uniquely, hitting an enemy's back (defined as a 180° radius behind them) causes the player to backstab the enemy, causing an instantaneous kill (except against invulnerable enemies) by dealing six times their current health as critical damage. When an enemy is backstabbed, they will loudly scream while performing a unique death animation, alerting nearby enemies of the Spy's presence. Like the Revolver, swinging the knife will remove the Spy's current disguise, and cannot be used while cloaked.

Outside of backstabs, the Knife is the weakest melee weapon in the game, and attempting to "butterknife" a full-health enemy by stabbing them multiple times will rarely end well. As a consequence, stealth is paramount when wielding it, and going loud is best left to the Revolver. Due to the inherent unpredictability of Team Fortress 2 Classic's netcode, the backstab detection will often behave in strange ways, including failing to backstab when it appeared possible, or successfully backstabbing when it appeared impossible. The former is called a "failstab" and the latter is called a "facestab". Manipulating enemies to reveal their 180° backstab angle, even for an instant, is a core part of many Spy techniques, collectively called "trickstabs".

Properties

Properties
Damage type Melee
Ranged or Melee? Melee
Taunt Fencing
Damage
Base damage 100% 40
Critical 120
6x health
Mini-crit 54
Function Times
Attack interval 0.8 s
Activation time Instant
All values are approximate.

Names in other languages

Language Name Meaning
Bulgarian Нож Knife
Spanish Mariposa Butterfly Knife
English Knife -
French Couteau Knife
German Messer Knife
Italian Coltello Knife
Brazilian Portuguese Faca Knife
Romanian Cuțit Knife
Russian Нож Knife