Sandvich: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 57: Line 57:
* On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a [[resupply locker]]. However, the thrown Sandvich model will not have any bite marks.
* On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a [[resupply locker]]. However, the thrown Sandvich model will not have any bite marks.
* If the Sandvich is thrown into certain parts of the map, such as on capture points, it will disappear into the map geometry and be unable to be picked up.
* If the Sandvich is thrown into certain parts of the map, such as on capture points, it will disappear into the map geometry and be unable to be picked up.
* The Sandvich can be [[crit]] boosted, but this will not change its properties. Eating it will cause its crit boost to disappear.


{{nav allweapons}}
{{nav allweapons}}

Revision as of 04:02, 25 May 2023

Sandvich
Backpack Sandvich.png
Basic Information
Used by Heavy
Slot Secondary
Loadout Stats

The Sandvich

Lunch Box

Eat to regain up to 120 health.


Alt-fire: Share Sandvich with a friend (Medium health kit)


"Come closer! I will give you taste."

The Sandvich, also known as the Sandvich Edible Device, is a secondary weapon for the Heavy. It's a triangle shaped half of a sandwich consisting of bread, ham, bologna, swiss cheese, lettuce, and sliced tomato, all topped off with a green pimento-stuffed olive pinned to the meal with a toothpick.

Upon consuming the Sandvich, it will replenish 120 health points in 30 health intervals over 4 seconds, forcing the player into a loud, third-person eating animation where the Heavy bites into the sandwich. The user cannot move or attack during this animation. The Sandvich eating animation counts as a taunt, having the same effects when pressing the taunt button, and cannot be eaten midair or underwater. The Sandvich, unlike its Team Fortress 2 counterpart, does not consume its charge when eaten.

Its alternate fire allows it to be thrown, consuming its charge and acting as a deployable medium health pack that will heal any other player (including enemies) for 50% of their max health. If the user picks up their own Sandvich, it will recharge immediately without healing them. When thrown, the Sandvich takes 30 seconds to recharge, which is the length of time it takes the thrown Sandvich to disappear from the world. If a second Sandvich is thrown while the first one is out, the first one disappears. If the Heavy is killed while the Sandvich is out, it drops to the ground and provides health (but not ammo) as if it were thrown. However, any Sandviches already thrown will not disappear.

Properties

Properties
Taunt Nomming
Healing
Healing (self) 30
120
Healing (others) 50% of max health
Ammo
Loaded 1
Reload type Recharge
Function Times
Activation time 1 s
Consumption time 4.3 s
Charge fill speed 3.33% / s
Recharge time 30 s
Drop expiry 30 s
All values are approximate.

Update history

2.0.0
  • Added The Sandvich

Names in other languages

Language Name Meaning
Bulgarian Сандвичът Sandwich
Spanish Focata Sandvich
English Sandvich -
French Sandvich -
German Sandvich -
Italian Sandvich -
Brazilian Portuguese Sandviche Sandvich
Romanian Sandvich -
Russian Бутерброд Sandwich

Trivia

  • On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a resupply locker. However, the thrown Sandvich model will not have any bite marks.
  • If the Sandvich is thrown into certain parts of the map, such as on capture points, it will disappear into the map geometry and be unable to be picked up.
  • The Sandvich can be crit boosted, but this will not change its properties. Eating it will cause its crit boost to disappear.