Sapper
Jump to navigation
Jump to search
Sapper | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Spy |
Slot | Sapper |
Loadout Stats | |
Sapper Sapper Disables enemy buildings and drains their health, without removing your disguise
"Who left that there?" |
The Sapper is the stock sapper for the Spy. By using MOUSE1 while being close to an enemy Engineer's building, the Spy will place a Sapper on the building, causing it to be disabled and start taking damage over time. Be warned that any enemy Engineer can simply just take the sapper off with two swings of his Wrench, which will instantly make the building active again.
Using the Sapper is unique amongst the Spy's weapons since it doesn't remove your disguise on attack.
Properties
Properties | ||
---|---|---|
Damage | ||
Base damage | 100% | 25 / s |
Status Effects | ||
Effect | Disable | |
Effect duration | 3.6 s 6 s 7.2 s 8.64 s | |
Function Times | ||
Attack interval | Infinite | |
Activation time | Instant | |
All values are approximate. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Саботьор | Sapper |
Spanish | Zapador | Sapper |
English | Sapper | - |
French | Saboteur | Sapper |
German | Sapper | - |
Italian | Sabotatore | Sapper |
Brazilian Portuguese | Sabotador | Sapper |
Romanian | Sapper | - |
Russian | Жучок | Bug |
Trivia
- Team Fortress 2 Classic's Sapper has updated animations that include the Spy flipping a switch on the device as he pulls it out.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |