Twin Barrel
Twin Barrel | |
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Basic Information | |
Used by | Pyro |
Slot | Secondary |
Ammo | |
Ammo loaded | 1 |
Ammo carried | 12 |
Loadout Stats | |
The Twin Barrel Twin Barrel Knockback on target and shooter Has horizontal spread This weapon will reload when not active "(After market modification evades the warranty)" |
Twin Barrel publicity blurbYou didn't listen (made a scene) when the craftsman (sales associate) at the gunsmith (Wal-Mart hunting supplies desk) told you "listen, mack, shotguns don't come any shorter than that! It's not safe!" So you torched six more inches off in your garage, and now it kicks like a mule and spreads like smallpox. Fire at your feet or right behind you for a much-needed boost, and never be caught in a long range firefight again! Just... watch your fingers, okay?
The Twin Barrel is an alternative secondary weapon for Pyro. It is a sawed-off double-barreled shotgun with a seared muzzle, a wooden stock and foregrip and is held together with cord.
It fires a stream of pellets which have a horizontal bullet spread instead of the shotgun's more square-ish spread. Compared to the shotgun the Twin Barrel's ammo capacity and clip size is significantly smaller, only holding 12 reserve ammo, and only being able to hold one shot at a time. However, like the Flare Gun it can reload when the weapon is innactive and causes opponents to suffer knockback. If the user fires the weapon while airborne, the recoil propels them opposite of the direction they aim. This can be used to perform a third jump in midair, opening up alternate routes for the Pyro to take.
Related achievements
Trivia
- The Twin Barrel's muzzle has been seared off.
Weapons | |||||
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Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |