Brick
Brick | |
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Kill Icons | |
Basic Information | |
Used by | Scout |
Slot | Secondary |
Loadout Stats | |
Brick Throwable "Hit the bricks pal, you're done." |
The Brick is a secondary weapon for the Scout that is thrown in an arc as a projectile, leaving a team-colored trail in its wake. Appearing as a red-colored, three-holed masonry brick, the Scout holds one Brick at a time, and recharges six seconds after it is thrown. Like most projectiles, the Brick can be airblasted by an enemy Pyro.
Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. Unlike most weapons that deal knockback, it will force an enemy Heavy to unrev their Minigun, and an enemy Sniper to unscope their Sniper Rifle. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown.The Brick can damage buildings as well as players.
Properties
Properties | ||
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Shot type | Projectile | |
Damage type | Untyped | |
Ranged or Melee? | Ranged | |
Taunt | Jogging | |
Damage | ||
Base damage | 100% | 50 |
Critical | 150 | |
Mini-crit | 68 | |
Ammo | ||
Loaded | 1 | |
Reload type | Recharge | |
Function Times | ||
Attack interval | 0.85 s | |
Activation time | 0.3 s | |
Recharge time | 6 s | |
All values are approximate. |
Gallery
Weapons | |||||
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Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |