Super Shotgun
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Super Shotgun | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Mercenary |
Slot | Primary |
Ammo | |
Ammo loaded | 1 |
Ammo carried | 12 |
Loadout Stats | |
Super Shotgun Super Shotgun |
![]() | This article documents removed content that has either been previously available in the game, or were scrapped and never released. |
The Super Shotgun is one of the many primary weapons that could be found in the Deathmatch mode, able to be used by the Mercenary. It was a double barrel shotgun with two dark metal barrels held on by its wooden stock and foregrip, which shoots ten bullets at a time.
Properties
These stats are not perfect, so take everything below with a grain of salt.
Properties | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee? | Ranged | |
Taunt | None | |
Damage | ||
Base damage | 100% | 13 |
Critical | 93 | |
Mini-crit | 25 | |
Bullet count | 10 | |
Ammo | ||
Loaded | 1 | |
Carried | 12 | |
Function Times | ||
Attack interval | 0.625 s | |
All values are approximate. |
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |