Brick: Difference between revisions

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{{Loadout neutral|"Hit the bricks pal, you're done."}}
{{Loadout neutral|"Hit the bricks pal, you're done."}}
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The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]] that is thrown in an arc as a [[projectile]], leaving a team-colored trail in its wake. Appearing as a red-colored, three-holed masonry brick, the Scout holds one Brick at a time, and recharges six seconds after it is thrown. Like most projectiles, the Brick can be [[airblasted]] by an enemy [[Pyro]].
The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]]. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, even though it leaves behind a team-colored trail.


Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. Unlike most weapons that deal knockback, it will force an enemy [[Heavy]] to unrev their [[Minigun]], and an enemy [[Sniper]] to unscope their [[Sniper Rifle]]. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players.
The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a [[projectile]]. Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. Unlike most weapons that deal knockback, it will force an enemy [[Heavy]] to unrev their [[Minigun]], and an enemy [[Sniper]] to unscope their [[Sniper Rifle]]. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. Like most projectiles, the Brick can be [[airblasted]] by an enemy [[Pyro]].


== Properties ==
== Properties ==

Revision as of 05:54, 3 June 2023

Brick
Backpack Brick.png
Kill Icons
Killicon brick.png
Basic Information
Used by Scout
Slot Secondary
Loadout Stats

Brick

Throwable

"Hit the bricks pal, you're done."

The Brick is a secondary weapon for the Scout. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, even though it leaves behind a team-colored trail.

The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a projectile. Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. Unlike most weapons that deal knockback, it will force an enemy Heavy to unrev their Minigun, and an enemy Sniper to unscope their Sniper Rifle. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage buildings as well as players. Like most projectiles, the Brick can be airblasted by an enemy Pyro.

Properties

Properties
Shot type Projectile
Damage type Untyped
Ranged or Melee? Ranged
Taunt Jogging
Damage
Base damage 100% 50
Critical 150
Mini-crit 68
Ammo
Loaded 1
Reload type Recharge
Function Times
Attack interval 0.75 s
Activation time 0.15 s
Recharge time 6 s
All values are approximate.

Gallery

Meet the Brick