Chekhov's Punch: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
(Created page with "{{stub}}{{Infobox weapon | kill-icon=chekhovspunch | used-by=Heavy | slot=Melee | loadout=yes | loadout-kind=Chains | loadout-attributes= {{Loadout positive|Oh hit: Store up to 3 critical hits}} {{Loadout positive|Stored crits are consumered by all weapons}} {{Loadout negative|Melee damage taken will crit on wearer}} {{Loadout negative|Melee will only crit at full capacity}} {{Loadout neutral|"If one is to equip these chains, they should be punched with"}} }} The '''Chek...")
 
mNo edit summary
Line 10: Line 10:
{{Loadout negative|Melee damage taken will crit on wearer}}
{{Loadout negative|Melee damage taken will crit on wearer}}
{{Loadout negative|Melee will only crit at full capacity}}
{{Loadout negative|Melee will only crit at full capacity}}
<br>
{{Loadout neutral|"If one is to equip these chains, they should be punched with"}}
{{Loadout neutral|"If one is to equip these chains, they should be punched with"}}
}}
}}

Revision as of 10:15, 1 May 2023

Chekhov's Punch
Backpack Chekhov's Punch.png
Basic Information
Used by Heavy
Slot Melee
Loadout Stats

Chekhov's Punch

Chains

Oh hit: Store up to 3 critical hits

Stored crits are consumered by all weapons

Melee damage taken will crit on wearer

Melee will only crit at full capacity


"If one is to equip these chains, they should be punched with"

The Chekhov's Punch are an alternate melee weapon for the Heavy. They are the Heavy's own hands, bat wrapped in chains.

Each hits deals 65 damage, however each hit stores up to 3 critical hits which are shared between all of Heavy's weapons.

Trivia

  • The name Chekhov's Punch comes from the trope Chekhov's Gun, a trop where something is shown at the beginning of a story and is used at the end. This matches with this weapon, as it stores crits for later.