Fishwhacker: Difference between revisions

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{{Infobox weapon
{{Infobox weapon
| kill-icon=fishwhacker
| kill-icon=fishwhacker
| kill-icon-2=bleed kill
| used-by=Sniper
| used-by=Sniper
| slot=Melee
| slot=Melee
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| loadout=yes
| loadout=yes
| loadout-attributes=
| loadout-attributes=
{{Loadout positive|Deals knockback to nearby enemies}}
{{Loadout positive|On Hit: Bleed for 2 seconds}}
{{Loadout positive|On Hit: Bleed for 2 seconds}}
{{Loadout positive|100% critical hit vs bleeding players}}
{{Loadout negative|-45% damage penalty}}
{{Loadout negative|On Miss: Mark yourself for death for 3s}}
{{Loadout negative|No random critical hits}}
<br/>
<br/>
{{Loadout neutral|Hold 'er steady, mate. She tends to throw splinters.}}
{{Loadout neutral|"Hold 'er steady, mate. She tends to throw splinters."}}
}}
}}
The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.
The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.


The Fishwhacker's attributes are the same as the [[Kukri]], with the added benefit of dealing 2 seconds of [[bleed]] on hit enemies. As the initial 4 damage of bleed is always applied on the first hit, this means the Fishwhacker deals at least 69 damage initially and 81 damage in total. In addition, the Fishwhacker will deal guaranteed [[critical hits]] upon bleeding enemies, comboing with itself. This critical hit does not affect the damage of the bleed. As a penalty, missing a swing while outside the melee range of an enemy will result in the user being Marked For Death for for 3 seconds, turning all damage received into [[mini-crit]] damage. The Fishwhacker also cannot randomly crit.
Compared to the [[Kukri]], the Fishwhacker has a 45% damage penalty, dealing 35 damage per swing instead of 65. It also causes the enemy to [[bleed]] for 2 seconds, dealing 12 damage, for a total of 47 damage per swing. Critical hits do not affect the damage of the bleed. When an enemy is hit, they will be knocked back a long distance away from the Sniper, along with any enemy who happens to be standing nearby. The power, range, and area effect of the knockback is similar to that of the [[Flame Thrower]]'s [[compression blast]], albeit without the projectile reflecting ability. Because the knockback is affected by damage, critical hits will knock back the enemy further.


== Properties ==
== Properties ==
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  | taunt = Hat doff
  | taunt = Hat doff
| damage-column = true
| damage-column = true
  | base-damage = 65
  | base-damage = 35
  | base-damage-percentage = 100%
  | base-damage-percentage = 100%
  | critical = 195
  | critical = 105
  | mini-crit = 88
  | mini-crit = 47
| status-effects-column = true
| status-effects-column = true
  | effect = Bleed
  | effect = Bleed
  | bleed = 4 / tick
  | bleed = {{tooltip|4 / tick|8 per second}}
  | bleed-mini-crit =  5 / tick
  | bleed-mini-crit =  {{tooltip|5 / tick|10 per second}}
  | bleed-duration = 2 s
  | bleed-duration = 2 s
| function-times-column = true
| function-times-column = true
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== Update history ==  
== Update history ==  
{{Update history|
{{Update history|
'''1.8.0'''
'''[[2.0.0]]'''
*Added the Fishwhacker
* Reworked the Fishwhacker:
'''2.0.0'''
** Swings slower.
*Reworked the Fishwhacker
** Causes concussional [[Bleed|bleeding]] on hit for 2s.
**Swings slower
** [[Critical hits|Crits]] on bleeding enemies.
**Causes concussional bleeding on hit for 2s
** Marked for death whilst holding the Fishwhacker.
**Crits on bleeding enemies
** Updated Viewmodel animations to all be overhanded.
**Marked for death whilst holding the Fishwhacker
** Uses new impact sounds.
**Updated Viewmodel animations to all be overhanded
 
**Uses new impact sounds
'''[[2.0.2]]'''
'''2.0.2'''
* Removed -20% slower fire rate
*Removed -20% slower fire rate
* Replaced "Marked for Death while active" with "On Miss: Marked for Death for 3s"
*Replaced "Marked for Death while active" with "On Miss: Marked for Death for 3s"
* Updated the description and item type
*Updated its Description and item-type
* Added particles on impact to add to the new description
*Added particles on impact to add to the new description
 
'''[[2.1.3]]'''
* Updated the Fishwhacker:
** Overhauled first person animations
** Damage now deals increased knockback to all nearby players
** Added -45% damage penalty downside
** Removed self marked-for-death on miss penalty
** Removed no random [[Critical hit|critical hits]] penalty
* Damage over time conditions ([[bleed]], [[afterburn]]) no longer apply on the very same tick as damage
}}
}}


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|ru=Рыбодробилка|ru_m=Fishwhacker
|ru=Рыбодробилка|ru_m=Fishwhacker
|es=Machacapeces|es_m=Fishwhacker
|es=Machacapeces|es_m=Fishwhacker
|uk=Рибоглушилка|uk_m=Fishwhacker
}}
}}


== Trivia ==
== Trivia ==
* The Fishwhacker is actually what's known as a "fish priest", a tool commonly used to kill fish as soon as they are caught. The "priest" name comes from the notion of giving a fish their "last rites".
* The Fishwhacker is based on Team Fortress 2's unused [https://wiki.teamfortress.com/wiki/Club Club] weapon, which was originally the Sniper's default melee weapon.
* Team Fortress 2 Classic's model of the Fishwhacker is based on both concept art and an untextured model found within the retail files of Team Fortress 2.
* Unlike Team Fortress 2 Classic, the Fishwhacker was originally meant to be Snipers stock melee weapon during the development of TF2. Despite its exclusion the Kukri is still referred to as a "club" in the game code.
* The Sniper's regular melee crit animation will not play on on the Fishwhacker unless it is critical boosted.


{{nav allweapons}}
{{nav allweapons}}

Revision as of 19:53, 22 December 2023

Fishwhacker
Backpack Fishwhacker.png
Kill Icons
Killicon fishwhacker.png
Killicon bleed kill.png
Basic Information
Used by Sniper
Slot Melee
Loadout Stats

Fishwhacker

Club

Deals knockback to nearby enemies

On Hit: Bleed for 2 seconds

-45% damage penalty


"Hold 'er steady, mate. She tends to throw splinters."

The Fishwhacker is an alternative melee weapon for the Sniper. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.

Compared to the Kukri, the Fishwhacker has a 45% damage penalty, dealing 35 damage per swing instead of 65. It also causes the enemy to bleed for 2 seconds, dealing 12 damage, for a total of 47 damage per swing. Critical hits do not affect the damage of the bleed. When an enemy is hit, they will be knocked back a long distance away from the Sniper, along with any enemy who happens to be standing nearby. The power, range, and area effect of the knockback is similar to that of the Flame Thrower's compression blast, albeit without the projectile reflecting ability. Because the knockback is affected by damage, critical hits will knock back the enemy further.

Properties

Properties
Damage type Melee
Ranged or Melee? Melee
Taunt Hat doff
Damage
Base damage 100% 35
Critical 105
Mini-crit 47
Status Effects
Effect Bleed
Bleed 4 / tick
Bleed (mini-crit) 5 / tick
Bleed duration 2 s
Function Times
Attack interval 0.8 s
Activation time 0.2 s
All values are approximate.

Update history

2.0.0
  • Reworked the Fishwhacker:
    • Swings slower.
    • Causes concussional bleeding on hit for 2s.
    • Crits on bleeding enemies.
    • Marked for death whilst holding the Fishwhacker.
    • Updated Viewmodel animations to all be overhanded.
    • Uses new impact sounds.

2.0.2

  • Removed -20% slower fire rate
  • Replaced "Marked for Death while active" with "On Miss: Marked for Death for 3s"
  • Updated the description and item type
  • Added particles on impact to add to the new description

2.1.3

  • Updated the Fishwhacker:
    • Overhauled first person animations
    • Damage now deals increased knockback to all nearby players
    • Added -45% damage penalty downside
    • Removed self marked-for-death on miss penalty
    • Removed no random critical hits penalty
  • Damage over time conditions (bleed, afterburn) no longer apply on the very same tick as damage

Names in other languages

Language Name Meaning
Bulgarian Рибарникът Fisherman
Spanish Machacapeces Fishwhacker
English Fishwhacker -
French Matraque à poisson Fish Baton
German Fischknüppel Fish Baton
Italian Bacchetta di pesce Fish Baton
Brazilian Portuguese Mata-peixes Fish Killer
Romanian Vânător de pește Fish Hunter
Russian Рыбодробилка Fishwhacker
Ukrainian Рибоглушилка Fishwhacker

Trivia

  • The Fishwhacker is based on Team Fortress 2's unused Club weapon, which was originally the Sniper's default melee weapon.