Gunboats: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
No edit summary
m (Corrected the stats saying it removed use of the Rocket Launcher, and added links to other pages.)
Line 19: Line 19:
The '''Gunboats''' are a passive [[:Category:Secondary weapons|secondary]] weapon for the [[Soldier]], and a passive [[:Category:Primary weapons|primary]] weapon for the [[Demoman]]. When equipped, they appear as a large pair of lead-plated soles that are bolted onto the user's existing boots. They appear on the user's model regardless of which weapon they have active. The user's footsteps will also sound significantly heavier.
The '''Gunboats''' are a passive [[:Category:Secondary weapons|secondary]] weapon for the [[Soldier]], and a passive [[:Category:Primary weapons|primary]] weapon for the [[Demoman]]. When equipped, they appear as a large pair of lead-plated soles that are bolted onto the user's existing boots. They appear on the user's model regardless of which weapon they have active. The user's footsteps will also sound significantly heavier.


When equipped, The user cannot select the Gunboats as a weapon, and loses the use of either the Rocket Launcher or the Grenade Launcher. In exchange, the user takes 60% less damage from their own explosive weapons. However, if the user's explosion damages an enemy player (excluding enemy buildings), the reduction is ignored and the user takes full self-damage. Despite the loadout description, the reduction is applied regardless if the user is jumping. The Soldier's passive 60% damage reduction when rocket jumping stacks multiplicatively with the Gunboats. The distance traveled when explosive jumping is unchanged from normal. The user still takes fall damage, and damage from enemy explosions, as normal.
When equipped, The user cannot select the Gunboats as a weapon, and loses the use of either the [[Shotgun]] or the [[Grenade Launcher]]. In exchange, the user takes 60% less damage from their own explosive weapons. However, if the user's explosion damages an enemy player (excluding enemy buildings), the reduction is ignored and the user takes full self-damage. Despite the loadout description, the reduction is applied regardless if the user is [[Rocket Jumping|jumping]]. The Soldier's passive 60% damage reduction when rocket jumping stacks multiplicatively with the Gunboats. The distance traveled when explosive jumping is unchanged from normal. The user still takes fall damage, and damage from enemy explosions, as normal.


== Properties ==
== Properties ==

Revision as of 15:10, 23 May 2023

Gunboats
Backpack Gunboats.png
Basic Information
Used by Soldier, Demoman
Slot Primary, Secondary
Loadout Stats

The Gunboats

Boots

-60% blast damage from explosive jumps


"Lead shoe inserts! Perfect for anyone trying to cheat on the army physical."

The Gunboats

Boots

-60% blast damage from explosive jumps


"Boots so good, you won't even worry about the screws drilled into your feet."

The Gunboats are a passive secondary weapon for the Soldier, and a passive primary weapon for the Demoman. When equipped, they appear as a large pair of lead-plated soles that are bolted onto the user's existing boots. They appear on the user's model regardless of which weapon they have active. The user's footsteps will also sound significantly heavier.

When equipped, The user cannot select the Gunboats as a weapon, and loses the use of either the Shotgun or the Grenade Launcher. In exchange, the user takes 60% less damage from their own explosive weapons. However, if the user's explosion damages an enemy player (excluding enemy buildings), the reduction is ignored and the user takes full self-damage. Despite the loadout description, the reduction is applied regardless if the user is jumping. The Soldier's passive 60% damage reduction when rocket jumping stacks multiplicatively with the Gunboats. The distance traveled when explosive jumping is unchanged from normal. The user still takes fall damage, and damage from enemy explosions, as normal.

Properties

The Gunboats reduce weapon self-damage by the following values:

Names in other languages

Language Name Meaning
Bulgarian Бойните ботуши Combat Boots
Spanish Botas Blindadas Armored Boots
English Gunboats -
French Bottes de sûreté Safety Boots
German Raketenstiefel Rocket Boots
Italian Cannonieri Gunboats
Brazilian Portuguese Canhoneiras Gunboats
Romanian Gunboats -
Russian Штурмботинки Stormboots

Trivia

  • While Team Fortress 2 Classic allows the Gunboats to be used by by both the Soldier and Demoman, Team Fortress 2 only allows the Soldier to use them. This is because the Gunboats were released as a prize for the Soldier during the WAR! Update, and would have been given to the Demoman had he won instead.