Pistol: Difference between revisions

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The '''Pistol''' is the default [[:Category:Secondary weapons|secondary]] weapon for [[Scout]] and [[Engineer]].
The '''Pistol''' is the default [[:Category:Secondary weapons|secondary]] weapon for [[Scout]] and [[Engineer]].
== Properties ==
{{Weapon properties
| shot-type = Hitscan
| damage-type = Bullet
| ranged-type = Ranged
| taunt = {{tooltip|Jogging|On Scout}}<br>{{tooltip|Gunspinning|On Engineer}}
| damage-column = true
| maximum-ramp-up = 22
| maximum-ramp-up-percentage = 150%
| base-damage = 15
| base-damage-percentage = 100%
| maximum-fall-off = 8
| maximum-fall-off-percentage = 52.8%
| critical = 45
| mini-crit = 20
| mini-crit-ramp-up = 30
| bullet-count = 1
| ammo-column = true
| loaded = 12
| carried = {{tooltip|36|On Scout}}<br>{{tooltip|200|On Engineer}}
| reload-type = Clip
| function-times-column = true
| attack-interval = 0.15 s
| reload = 1 s
| spread-recovery = 1.25 s
|}}
== Names in other languages ==
== Names in other languages ==
{{Names
{{Names

Revision as of 20:10, 28 May 2023

Pistol
Backpack Pistol.png
Kill Icons
Killicon pistol.png
Basic Information
Used by Engineer, Scout
Slot Secondary
Ammo
Ammo loaded 12
Ammo carried 36 (Scout)
200 (Engineer)
Loadout Stats

Pistol

Pistol

"Start dancin', boy."

Pistol

Pistol

"All them bullets are gonna go straight to ya skull."

The Pistol is the default secondary weapon for Scout and Engineer.

Properties

Properties
Shot type Hitscan
Damage type Bullet
Ranged or Melee? Ranged
Taunt Jogging
Gunspinning
Damage
Maximum ramp-up 150% 22
Base damage 100% 15
Maximum fall-off 52.8% 8
Critical 45
Mini-crit 20
Mini-crit (ramp-up) 30
Bullet count 1
Ammo
Loaded 12
Carried 36
200
Reload type Clip
Function Times
Attack interval 0.15 s
Reload 1 s
Spread recovery 1.25 s
All values are approximate.

Names in other languages

Language Name Meaning
Bulgarian Пистолет Pistol
Spanish Pistola Pistol
English Pistol -
French Pistolet Pistol
German Pistole Pistol
Italian Pistola Pistol
Brazilian Portuguese Pistola Pistol
Romanian Pistol -
Russian Пистолет Pistol

Trivia

  • In Team Fortress 2, prior to a 2009 update, the Pistol worked similarly to the USP Match from Half-Life 2, in that holding down the fire button would make it fire at a very slow rate, but clicking it repeatedly would make it fire much faster. In Team Fortress 2 Classic, the cvar tf2c_pistol_old_firerate restores this functionality.