Syringe Gun: Difference between revisions

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The '''Syringe Gun''' is the default primary weapon of the [[Medic]]. It is a bulky, experimental, pneumatic syringe launcher with a team-colored canister that launches team-colored syringes.
The '''Syringe Gun''' is the default primary weapon of the [[Medic]]. It is a bulky, experimental, pneumatic syringe launcher with a team-colored canister that launches team-colored syringes.


The Syringe Gun carries 40 syringe projectiles in a clip, dealing 10 damage each, and will rapidly fire in a stream. The syringes are reasonably accurate at medium range, yet their slow speed and sharp gravity falloff makes it difficult to connect them with moving enemies. They also deal slight knockback on enemies, unlike in Team Fortress 2. The Syringe Gun's damage ramp-up is limited to 120%, as opposed to the 150% of most weapons. These properties mean the Syringe Gun is significantly weaker than other weapons, including the Medic's own [[Bonesaw]], and so is best used as a deterrent against pursuing enemies rather than as a viable weapon. The syringes cannot be airblasted by an enemy Pyro.
The Syringe Gun carries 40 syringe projectiles in a clip, dealing 10 damage each, and will rapidly fire in a stream. The syringes are reasonably accurate at medium range, yet their slow speed and sharp gravity falloff makes it difficult to connect them with moving enemies. They also deal slight knockback on enemies, unlike in Team Fortress 2. The Syringe Gun's damage ramp-up is limited to 120%, as opposed to the 150% of most weapons. These properties mean the Syringe Gun is significantly weaker than other weapons, including the Medic's own [[Bonesaw]], and so is best used as a deterrent against pursuing enemies rather than as a viable weapon. The syringes cannot be [[airblasted]] by an enemy [[Pyro]].


== Properties ==
== Properties ==

Revision as of 23:39, 5 June 2023

Syringe Gun
Backpack Syringe Gun.png
Kill Icons
Killicon syringegun medic.png
Basic Information
Used by Medic
Slot Primary
Ammo
Ammo loaded 40
Ammo carried 150
Loadout Stats

Syringe Gun

Syringe Gun

"I'll make sure you won't leave unharmed!"

The Syringe Gun is the default primary weapon of the Medic. It is a bulky, experimental, pneumatic syringe launcher with a team-colored canister that launches team-colored syringes.

The Syringe Gun carries 40 syringe projectiles in a clip, dealing 10 damage each, and will rapidly fire in a stream. The syringes are reasonably accurate at medium range, yet their slow speed and sharp gravity falloff makes it difficult to connect them with moving enemies. They also deal slight knockback on enemies, unlike in Team Fortress 2. The Syringe Gun's damage ramp-up is limited to 120%, as opposed to the 150% of most weapons. These properties mean the Syringe Gun is significantly weaker than other weapons, including the Medic's own Bonesaw, and so is best used as a deterrent against pursuing enemies rather than as a viable weapon. The syringes cannot be airblasted by an enemy Pyro.

Properties

Properties
Shot type Projectile
Damage type Bullet
Ranged or Melee? Ranged
Taunt Glove snap
Damage
Maximum ramp-up 120% 12
Base damage 100% 10
Maximum fall-off 52.8% 5
Critical 30
Mini-crit 14
Mini-crit (ramp-up) 16
Bullet count 1
Ammo
Loaded 40
Carried 150
Reload type Clip
Function Times
Attack interval 0.105 s
Reload 1.305 s
All values are approximate.

Names in other languages

Language Name Meaning
Bulgarian Спринцовко-изстрелвач Syringe Shooter
Spanish Pistola de Jeringas Syringe Gun
English Syringe Gun -
French Pistolet à seringues Syringe Gun
German Spritzen-MG Syringe Gun
Italian Pistola spara-siringhe Syringe Gun
Brazilian Portuguese Arma de Seringas Syringe Gun
Romanian Pușcă de seringă Syringe Gun
Russian Шприцемёт Syringe Gun

Trivia

  • Medical devices known as "syringe guns" do exist in real life, being a pistol-grip mechanism which holds a single-use syringe. There is also a related device known as a "jet injector", which pneumatically injects liquids into patients.