Shovel: Difference between revisions
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The '''Shovel''' is the default melee weapon for the [[Soldier]]. It is a worn-out folding trench shovel with a damaged wooden handle. | The '''Shovel''' is the default melee weapon for the [[Soldier]]. It is a worn-out folding trench shovel with a damaged wooden handle. | ||
The Shovel deals 65 damage and attacks every 0.8 seconds. Unimpressive even by the low standards of melee weapons, the Soldier's slow speed makes landing hits a difficult task, even if his high health gives him a higher chance of survival. Attempting to close the gap by [[rocket jumping]] is counter-productive, as that rocket would best be shot at the enemy you are trying to kill. Regardless, if the Soldier is out of ammo, cannot reload before he is killed, and cannot rocket jump away from the enemy trying to kill him, it will remain a functional weapon that is best used as a weapon of last resort. | The Shovel deals 65 damage and attacks every 0.8 seconds. Unimpressive even by the low standards of melee weapons, the Soldier's slow speed makes landing hits a difficult task, even if his high health gives him a higher chance of survival. Attempting to close the gap by [[Jumping|rocket jumping]] is counter-productive, as that rocket would best be shot at the enemy you are trying to kill. Regardless, if the Soldier is out of ammo, cannot reload before he is killed, and cannot rocket jump away from the enemy trying to kill him, it will remain a functional weapon that is best used as a weapon of last resort. | ||
== Properties == | == Properties == |
Revision as of 04:21, 7 June 2023
Shovel | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Soldier |
Slot | Melee |
Loadout Stats | |
Shovel Shovel "We almost died on that hill! But dammit, we took it, didn't we?" |
The Shovel is the default melee weapon for the Soldier. It is a worn-out folding trench shovel with a damaged wooden handle.
The Shovel deals 65 damage and attacks every 0.8 seconds. Unimpressive even by the low standards of melee weapons, the Soldier's slow speed makes landing hits a difficult task, even if his high health gives him a higher chance of survival. Attempting to close the gap by rocket jumping is counter-productive, as that rocket would best be shot at the enemy you are trying to kill. Regardless, if the Soldier is out of ammo, cannot reload before he is killed, and cannot rocket jump away from the enemy trying to kill him, it will remain a functional weapon that is best used as a weapon of last resort.
Properties
Properties | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee? | Melee | |
Taunt | Helmet smack | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function Times | ||
Attack interval | 0.8 s | |
Activation time | 0.2 s | |
All values are approximate. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Лопата | Shovel |
Spanish | Pala | Shovel |
English | Shovel | - |
French | Pelle | Shovel |
German | Schaufel | Shovel |
Italian | Pala | Shovel |
Brazilian Portuguese | Pá | Shovel |
Romanian | Lopată | Shovel |
Russian | Лопата | Shovel |
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |