Hunting Revolver: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
(→‎Trivia: Clarified zoom bug)
m (Added Poacher's Pride link in Trivia.)
 
(7 intermediate revisions by 2 users not shown)
Line 21: Line 21:
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolver fit with a wooden gun stock, grip, and carrying strap.
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolver fit with a wooden gun stock, grip, and carrying strap.


Compared to the [[Sniper Rifle]], the Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, can shoot 6 consecutive times before reloading, increases the Sniper's base health from 125 to 150, and also has 100% accuracy. It can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks a laser sight which warns opponents. However, the Hunting Revolver cannot charge its shots, and so only deals 120 damage on a headshot regardless of time spent zoomed. As such, single headshots are significantly weaker, but multiple of them can be done in a short amount of time. Like the Sniper Rifle, the user needs to zoom in for 0.2 seconds before being able to headshot, and creates a tracer on each of its shots (not visible to the user). The Hunting Revolver cannot reload while zoomed, and if reloading, will cancel the reload. Unlike every other weapon, its damage falloff occurs at double the range of usual.
Compared to the [[Sniper Rifle]], the Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, can shoot 6 consecutive times before reloading, increases the Sniper's base health from 125 to 150, and also has 100% accuracy. It can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks the Sniper Rifle's laser dot. The Hunting Revolver cannot charge its shots, and so only deals 120 damage on a headshot regardless of time spent zoomed. As such, single headshots are significantly weaker, but multiple of them can be done in a short amount of time. Like the Sniper Rifle, the user needs to zoom in for 0.2 seconds before being able to headshot, and creates a tracer on each of its shots, visible to all players. The Hunting Revolver cannot reload while zoomed, and if reloading, will cancel the reload. Unlike every other weapon, its damage falloff occurs at double the range of usual.


== Properties ==
== Properties ==
Line 53: Line 53:
== Update history ==  
== Update history ==  
{{Update history|
{{Update history|
'''1.8.2'''
'''[[2.0.0]]'''  
*Added The Poacher’s Pride
* Reworked the Poachers Pride:
'''1.8.3'''
** Renamed to the Hunting Revolver.
*Added new Poacher’s Pride sounds
** Uses a new model.
*Altered animations for The Poacher’s Pride
** Fires 6 shots, rather than 2.
*Added a bucket icon for the Poacher’s Pride
** Added damage fall-off for bodyshots.
*Added new Poacher’s Pride textures
** Can only headshot while zoomed in.
'''1.9.0'''
** Shortened the Zoom distance.
*Decreased Charge Time from 1s to 0.5s
** Updated Viewmodel animations.
*Increased Damage by 15% (13.33% to be exact)
* Fixed an issue with The Hunting Revolver viewmodel being visible while zoomed in.
*Reduced Bullet Spread by 30% (33.33% to be exact)
* Added proper Fire and Reload animations for the Hunting Revolver for the [[Sniper]].
'''2.0.0'''
* Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} [[Huntsman]] and Hunting Revolver.
*Reworked the Poachers Pride:
 
**Renamed to the Hunting Revolver.
'''[[2.0.1]]'''
**Uses a new model.
* Fire rate slowed to 0.75s (from 0.6s)
**Fires 6 shots, rather than 2.
 
**Added damage fall-off for bodyshots.
'''[[2.0.2]]'''
**Can only headshot while zoomed in.
* Removed the visual recoil
**Shortened the Zoom distance.
* Lowered the fire rate to 0.675s (from 0.75s)
**Updated Viewmodel animations.
 
'''2.0.1'''
'''[[2.1.0]]'''
*Fire rate slowed from 0.6s to 0.75s
* Now has damage falloff
'''2.0.2'''
* Falloff starts at 2x the distance of normal weapons (1024hu/19.5m)
*Removed the visual recoil
* Does not apply to [[Critical hits|crits]]
*Lowered the fire rate from 0.75s to 0.675s
}}
}}


Line 91: Line 90:
|ru=Охотничий револьвер|ru_m=Hunting Revolver
|ru=Охотничий револьвер|ru_m=Hunting Revolver
|es=Revólver de Caza|es_m=Hunting Revolver
|es=Revólver de Caza|es_m=Hunting Revolver
|uk=Мисливський револьвер|uk_m=Hunting Revolver
}}
}}


== Trivia ==
== Trivia ==
* Before the Death & Taxes update, the Hunting Revolver was originally known as the Poacher's Pride and was a completely different weapon.
* Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]].
* Releasing the zoom key while in the air will cancel the Hunting Revolver's current reload, even though the weapon is unable to zoom while airborne. Holding the zoom key while in the air will prevent it from playing its reload animation if it hasn't started - or, if it has started, will play its animation without ever reloading. The reload will not cancel if are no bullets in its clip.
* Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading.
* The Hunting Revolver has the same damage and ammo count as the [[Spy]]'s [[Revolver]].


== Gallery ==
== Gallery ==

Latest revision as of 18:47, 21 January 2024

Hunting Revolver
Backpack Hunting Revolver.png
Kill Icons
Killicon hunterrifle.png
Killicon headshot.png
Basic Information
Used by Sniper
Slot Primary
Ammo
Ammo loaded 6
Ammo carried 24
Reload type Clip
Loadout Stats

The Hunting Revolver

Sniper Rifle

No scope

Reduced zoom

+25 max health on wearer

+55% faster firing speed

No damage charge


"Made for a more offensive approach."

The Hunting Revolver is a primary weapon for the Sniper. It is a long-barreled revolver fit with a wooden gun stock, grip, and carrying strap.

Compared to the Sniper Rifle, the Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, can shoot 6 consecutive times before reloading, increases the Sniper's base health from 125 to 150, and also has 100% accuracy. It can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks the Sniper Rifle's laser dot. The Hunting Revolver cannot charge its shots, and so only deals 120 damage on a headshot regardless of time spent zoomed. As such, single headshots are significantly weaker, but multiple of them can be done in a short amount of time. Like the Sniper Rifle, the user needs to zoom in for 0.2 seconds before being able to headshot, and creates a tracer on each of its shots, visible to all players. The Hunting Revolver cannot reload while zoomed, and if reloading, will cancel the reload. Unlike every other weapon, its damage falloff occurs at double the range of usual.

Properties

Properties
Shot type Hitscan
Damage type Bullet
Ranged or Melee? Ranged
Taunt Heel kick
Damage
Maximum ramp-up 150% 60
Base damage 100% 40
Maximum fall-off 52.8% 21
Critical 120
Mini-crit 54
Mini-crit (ramp-up) 81
Bullet count 1
Ammo
Loaded 6
Carried 24
Reload type Clip
Function Times
Attack interval 0.675 s
Reload 1.55 s
Activation time Instant
Scoped headshot delay 0.2 s
All values are approximate.

Update history

2.0.0
  • Reworked the Poachers Pride:
    • Renamed to the Hunting Revolver.
    • Uses a new model.
    • Fires 6 shots, rather than 2.
    • Added damage fall-off for bodyshots.
    • Can only headshot while zoomed in.
    • Shortened the Zoom distance.
    • Updated Viewmodel animations.
  • Fixed an issue with The Hunting Revolver viewmodel being visible while zoomed in.
  • Added proper Fire and Reload animations for the Hunting Revolver for the Sniper.
  • Added special Class Select animations for the Nailgun,(sic) Huntsman and Hunting Revolver.

2.0.1

  • Fire rate slowed to 0.75s (from 0.6s)

2.0.2

  • Removed the visual recoil
  • Lowered the fire rate to 0.675s (from 0.75s)

2.1.0

  • Now has damage falloff
  • Falloff starts at 2x the distance of normal weapons (1024hu/19.5m)
  • Does not apply to crits

Names in other languages

Language Name Meaning
Bulgarian Револверна карабина Hunting Carbine
Spanish Revólver de Caza Hunting Revolver
English Hunting Revolver -
French Revolver de chasse Hunting Revolver
German Jagdrevolver Hunting Revolver
Italian Revolver da caccia Hunting Revolver
Brazilian Portuguese Revólver de Caça Hunting Revolver
Romanian Revolver de vânat Hunting Revolver
Russian Охотничий револьвер Hunting Revolver
Ukrainian Мисливський револьвер Hunting Revolver

Trivia

  • Before the Death & Taxes update, the Hunting Revolver was known as the Poacher's Pride.
  • Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading.

Gallery