Cyclops

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Revision as of 10:11, 13 February 2025 by Muffy (talk | contribs) (Added properties)
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Cyclops
Backpack Cyclops.png
Kill Icons
Killicon cyclops.png
Basic Information
Used by Demoman
Slot Primary
Ammo
Ammo loaded 1
Ammo carried 24
Loadout Stats

The Cyclops

EMP Grenade Launcher

Hold down fire key to prevent detonation

Explosion detonates your own projectiles and destroys enemy stickybombs

-10% explosion radius

-75% clip size


"In the land of the blind, you are king."

The Cyclops is a primary weapon for the Demoman.

Properties

Properties
Shot type Projectile
Damage type Explosive
Ranged or Melee? Ranged
Taunt Kaboom
Damage
Base damage 100% 100
95
Critical 300
285
Mini-crit 135
129
Bullet count 1
Splash
Minimum splash 50% 132 HU
Damage reduction 1% / 2.88 HU
Self-damage 28-56
Ammo
Loaded 1
Carried 16
Reload type Single
Function Times
Attack interval 1.49 s
Reload 1.24 s
Activation time 0.025 s
All values are approximate.

Update history

1.7.3
  • Added the Cyclops

1.7.3.1

  • Fixed materials for Cyclops/Grenade Launcher when on GRN/YLW

1.8.0

  • Added new Cyclops and Beta RPG sounds by Omniary
  • The Cyclops is now named The Heavy Ordance(sic)

1.8.1

  • Changed The Heavy Ordnance back to Cyclops

2.0.0 (Death & Taxes Update)

  • Removed the Cyclops

2.2.0 (Double Down Update)

  • Added the Cyclops