Syringe Gun: Difference between revisions
Ratboy Slim (talk | contribs) (Added spread) |
Clanker707 (talk | contribs) (Added a quote to the syringe gun page) |
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{{Loadout neutral|"I'll make sure you won't leave unharmed!"}} | {{Loadout neutral|"I'll make sure you won't leave unharmed!"}} | ||
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{{Quotation|'''The Medic''' ''after killing multiple enemies with his syringe gun''|''Eins, zwei, drei... Ugh, I do not zhink ve brought enough body bags.''}} | |||
The '''Syringe Gun''' is the default primary weapon of the [[Medic]]. It is a bulky, experimental, pneumatic syringe launcher with a team-colored canister that launches team-colored syringes. | The '''Syringe Gun''' is the default primary weapon of the [[Medic]]. It is a bulky, experimental, pneumatic syringe launcher with a team-colored canister that launches team-colored syringes. | ||
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| mini-crit-ramp-up = 16 | | mini-crit-ramp-up = 16 | ||
| bullet-count = 1 | | bullet-count = 1 | ||
| spread = 0.03 | | spread = {{tooltip|0.03|In radians}} | ||
| ammo-column = true | | ammo-column = true | ||
| loaded = 40 | | loaded = 40 | ||
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* Lowered [[Nail Gun|Nailgun]],{{sic}} [[Pistol]] and Syringe Gun spread by 25% | * Lowered [[Nail Gun|Nailgun]],{{sic}} [[Pistol]] and Syringe Gun spread by 25% | ||
* Added [[Nail Gun|nail]]/syringe impact sounds | * Added [[Nail Gun|nail]]/syringe impact sounds | ||
'''[[2.1.2]]''' | |||
* Fixed [[Nail Gun|nail]] and syringe projectiles playing impact sounds when touching friendly buildings | |||
}} | }} | ||
Latest revision as of 21:44, 5 May 2024
Syringe Gun | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Medic |
Slot | Primary |
Ammo | |
Ammo loaded | 40 |
Ammo carried | 150 |
Loadout Stats | |
Syringe Gun Syringe Gun "I'll make sure you won't leave unharmed!" |
The Medic after killing multiple enemies with his syringe gunEins, zwei, drei... Ugh, I do not zhink ve brought enough body bags.
The Syringe Gun is the default primary weapon of the Medic. It is a bulky, experimental, pneumatic syringe launcher with a team-colored canister that launches team-colored syringes.
The Syringe Gun carries 40 syringe projectiles in a clip, dealing 10 damage each, and will rapidly fire in a stream. Unlike in Team Fortress 2, syringes deal slight knockback on enemies, have 25% decreased spread, are visually larger, and reload in 1.2 seconds instead of 1.5 seconds. The syringes are reasonably accurate at medium range, yet their slow speed and sharp gravity falloff makes it difficult to connect them with moving enemies. The Syringe Gun's damage ramp-up is limited to 120%, as opposed to the 150% of most weapons. It is significantly weaker than other weapons, including the Medic's own Bonesaw, and so is best used as a deterrent against pursuing enemies rather than as a viable weapon. The syringes cannot be airblasted by an enemy Pyro.
Properties
Properties | ||
---|---|---|
Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee? | Ranged | |
Taunt | Glove snap | |
Damage | ||
Maximum ramp-up | 120% | 12 |
Base damage | 100% | 10 |
Maximum fall-off | 52.8% | 5 |
Critical | 30 | |
Mini-crit | 14 | |
Mini-crit (ramp-up) | 16 | |
Bullet count | 1 | |
Spread | 0.03 | |
Ammo | ||
Loaded | 40 | |
Carried | 150 | |
Reload type | Clip | |
Function Times | ||
Attack interval | 0.105 s | |
Reload | 1.2 s | |
All values are approximate. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Спринцовко-изстрелвач | Syringe Shooter |
Spanish | Pistola de Jeringas | Syringe Gun |
English | Syringe Gun | - |
French | Pistolet à seringues | Syringe Gun |
German | Spritzen-MG | Syringe Gun |
Italian | Pistola spara-siringhe | Syringe Gun |
Brazilian Portuguese | Arma de Seringas | Syringe Gun |
Romanian | Pușcă de seringă | Syringe Gun |
Russian | Шприцемёт | Syringe Gun |
Ukrainian | Шприцомет | Syringe Gun |
Update history
- Reverted Syringe Gun's projectile speed back to 1000 (was buffed to 1500 at some point in 2015)
- Updated Rockets, Arrows, Syringes and Flares to pass through Teammates. (tf2c_projectile_ally_collide 1 to re-enable)
- Fixed syringes & nails colliding with players.
- Disabled muzzle light on Syringe Gun and Nailgun.(sic)
- Fixed the Syringegun's(sic) Glass from being rendered behind viewmodels.
- Updated nail/syringe projectiles:
- Are now consistent with the server's projectile position
- Lowered the reload time to 1.2s (from 1.5s) to match the reload animation
- Now deals knockback against enemies
- Lowered Nailgun,(sic) Pistol and Syringe Gun spread by 25%
- Added nail/syringe impact sounds
- Fixed nail and syringe projectiles playing impact sounds when touching friendly buildings
Trivia
- Medical devices known as "syringe guns" do exist in real life, being a pistol-grip mechanism which holds a single-use syringe. There is also a related device known as a "jet injector", which pneumatically injects liquids into patients.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |